Now that Season 3 of Video Gameography is complete, and the Uncharted series has been, well…charted, we’re diving below the depths and soaring above the clouds to spotlight the Bioshock series in Season 4. This week we welcome our guest Bryan Vore back on the show as we take to the skies and explore the last game in this unfortunately short trilogy, Bioshock Infinite.
Bioshock Infinite started pre-production around the same time as Bioshock 2, but while 2K Marin was exploring the depths of the seas once again, Ken Levine and his team at 2K Boston/Irrational Games had their heads in the clouds. Focusing on American exceptionalism, Bioshock Infinite introduces players to the floating city of Columbia, an engineering feat inspired by the World’s Fair attractions of yesteryear. We discuss the troubling development that miraculously came together late in the process as well as the main characters, Booker DeWitt and Bioshock’s first constant companion in Elizabeth. And listen until the end as we reveal what’s in store for the next season of Video Gameography!
Join hosts Marcus Stewart (@MarcusStewart7), John Carson (@John_Carson), and former Game Informer Editor Bryan Vore (@Bryan_Vore) as we unpack the history and narrative of the final Bioshock released to date!
If you’d like to get in touch with the Video Gameography podcast, you can email us at [email protected]. You can also join our official Game Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the Video Gameography channel under “Community Spaces.”
Home News (Image credit: G.Skill) We’re only at the dawn of the DDR5 era, and yet already we’re seeing a race to ever higher DDR5 speeds. G.Skill proudly announced that it has achieved a DDR5-7000 overclock with its lovely looking Trident Z5 DDR5 memory. This speed is definitely impressive, but will such speeds benefit gamers? …
Home Features Battle Royale Fortnite (Image credit: Epic Games) Where is the last present in Fortnite Winterfest and the Cozy Lodge? Fortnite players are asking themselves this question as the Winterfest event has nearly reached its conclusion. Each day, players have been able to select one gift from the lodge and receive sprays, emotes, skins, …
Battlefield has always been the largest, loudest, and most chaotic multiplayer experience in the business. It’s the Texas of video games, and whether you love it or hate it, its bombast cannot be overstated. For better and worse, Battlefield 2042 continues this trend, offering a dizzying amount of on-screen explosions, firefights, and objectives to capture. …
Activision Blizzard’s landscape is everchanging in the wake of the lawsuit from the state of California regarding toxic workplace culture, and another big shift happened during the company’s quarterly earnings call. Jen Oneal, who was appointed co-lead of Blizzard with Mike Ybarra a few months ago, will step down and leave the company at the …
Have you ever wondered what kind of driving similarities can be discovered from driving on the same circuit in Gran Turismo 7 (virtual) compared to real-life (reality)? With just over a week away from the launch of Gran Turismo 7, we thought it would be fun and interesting to have two racing experts to help …
427 isn’t just Stanley’s employee identification number. The number cleverly is also the release date for Crows Crows Crows’ The Stanley Parable: Ultra Deluxe. The developer took to Twitter today, where it posted a new trailer announcing the release date of Ultra Deluxe, which is coming on April 27. The trailer starts like a bland corporate training …
Exploring The Full History Of Bioshock Infinite | Video Gameography
Now that Season 3 of Video Gameography is complete, and the Uncharted series has been, well…charted, we’re diving below the depths and soaring above the clouds to spotlight the Bioshock series in Season 4. This week we welcome our guest Bryan Vore back on the show as we take to the skies and explore the last game in this unfortunately short trilogy, Bioshock Infinite.
Bioshock Infinite started pre-production around the same time as Bioshock 2, but while 2K Marin was exploring the depths of the seas once again, Ken Levine and his team at 2K Boston/Irrational Games had their heads in the clouds. Focusing on American exceptionalism, Bioshock Infinite introduces players to the floating city of Columbia, an engineering feat inspired by the World’s Fair attractions of yesteryear. We discuss the troubling development that miraculously came together late in the process as well as the main characters, Booker DeWitt and Bioshock’s first constant companion in Elizabeth. And listen until the end as we reveal what’s in store for the next season of Video Gameography!
Join hosts Marcus Stewart (@MarcusStewart7), John Carson (@John_Carson), and former Game Informer Editor Bryan Vore (@Bryan_Vore) as we unpack the history and narrative of the final Bioshock released to date!
If you’d like to get in touch with the Video Gameography podcast, you can email us at [email protected]. You can also join our official Game Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the Video Gameography channel under “Community Spaces.”
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