Home News FPS Quake (Image credit: Bethesda) The Zenimax website currently has a bunch of open job opportunities at the Texas branch of id Software, and several of them mention the positions will be involved in “the development of a long-running iconic action FPS.” Assuming that Wolfenstein remains with Machine Games and Rage with Avalanche, that leaves Doom and Quake as the only id games that fit the bill—unless your personal definition of FPS includes Commander Keen somehow. The job listings repeatedly mention “sci-fi and fantasy” when referring to environments, which sounds like Quake, and following this year’s remaster of the original, which came with a whole new episode, it would be a nice time for a follow-up. There was a rumor earlier this year about a Quake reboot being worked on by id and Machine Games with both singleplayer and multiplayer modes, and a female protagonist, though that’s all worth taking with the usual dosage of salt. What would you want from a modern reboot of Quake? The Lovecraftian horror-fantasy of the first game, or the alien invasion body-horror of the second? High-speed movement, or something slower and more deliberate? Quake’s been a lot of things in its lifetime, and a new game could go in plenty of different directions. Jody’s first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia’s first radio show about videogames, Zed Games. He’s written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody’s first article for PC Gamer was published in 2015, he edited PC Gamer Indie from 2017 to 2018, and actually did play every Warhammer videogame.