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Rise of Civilizations Online Generator

Rise of Kingdoms

SAVE YOUR MONEY & TIME WITHOUT RISK

Rise of Civilizations Online Generator is an Online Generator that provides you the best service you ever get. With Rise of Civilizations Online Generator you will get all things unlimited and they are all working online (you don’t need to download or install any software). Rise of Civilizations Online Generator works on every platform so far as you have a web browser on it.

Rise of Civilizations Online Generator It’s Not HACK or MOD or CHEAT, It’s THE DAMN TO DO MORE!

★ Rise of Civilizations Version: 1.0.48.30  

★ Online Generator Version: 

work in progress

Rise of Civilizations Online Generator

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Rise of Kingdoms

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  • ☆ Works with iOS & Android
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The Golden Features For Rise of Civilizations Online Generator

The Golden Features

✔ It’s Not HACK or MOD or CHEAT.
Anti Ban.
No Survey.

✔ Only need a web browser to use.
No need to download.
✔ No jailbreak or root required.

✔ You will not lose your progress.
No Human Verification.
✔ It’s compatible with all devices.

What's New in Rise of Civilizations (The Game)

What's New

Finally What’s New in Rise of Civilizations Version 1.0.48.30 .

1. “The Lost Kingdom: March of the Ages” Coming Soon.
Conflict and war is not simply confined to the old clash of barbarism versus civilization. We fight to recover our ancestors’ legacy from the barbarians but know that wisdom, deception, and trickery come with more advanced civilization too. Thus we exercise utmost caution in all affairs. Our hopes fall to the Ancient Pagodas now and the coming dawn. The only question is: when that moment comes, will we meet the morning sun or arrows at dawn?
Kingdoms participating in the Season of Conquest now have the opportunity to experience a whole new Story: “March of the Ages”! Governors are no longer able to move wherever they please in this new mode, but must instead “trek” to victory by carefully planning their base, sphere of influence, and army to seize the momentum!
1) Super large maps: “March of the Ages” maps are twice the size of any other Story maps.
2) Ancient Pagodas: Governors are no longer free to move their cities wherever they will, and must first establish a Foundation Stone around an Ancient Pagoda under their control to move cities.
3) Forward Camps: Governors can establish Forward Camps at the “front lines”, which are critically important structures for healing troops and supplying reinforcements. Governors’ careful placement of their Forward Camps will contribute significantly to victory on this map.
4) The Supply Radius: The Supply Radius is an area centered around a Governor’s city or Forward Camps for garrisoned troops, and hugely impacts your troops’ ability to do damage. Governors should try to limit their engagements to within the Supply Radius as much as possible to ensure troops can continue to deal full damage.
5) Derelict Passes: the map is scattered with abandoned passes so derelict as to be impossible to control or traverse. This throws a chaotic element into the mix for every kingdom at the beginning as each faces a different set of strategic choices and Governors must proactively plan and discuss how to overcome such challenges.

2. “Champions of Olympia” improvements
“Champions of Olympia” was a hit with many Governors, and we received a lot of good suggestions. We’ve taken a hard look and made the following optimizations in this update:
1) We have modified the colors over Governor’s troops on the Champions of Olympia battlefield, in favor of an intuitive red, blue, and green system to mark enemy, ally, and your own troops.
2) Governors can tap to like and befriend other Governors from the results screen.
3) Spawn Zones now have shorter recovery times versus Replenishment Points.
4) Governors can now tap and hold over an empty space on the battlefield to command their troops to march there.
5) Governors can tap the map in the top right corner to issue Mark orders.
6) The power of damaging skills on the battlefield will now change with the strength of the casting troops.

3. Other optimizations
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