While the stunning landscapes of the Forbidden West may depict a post-post-apocalyptic North America, the world of Horizon is crafted at a studio in the heart of Amsterdam. At Guerrilla, we’re always happy to showcase our Dutch roots to our international community. So when the opportunity presented itself to collaborate with the Rijksmuseum, we had to take it.
The Rijksmuseum is the national art and history museum of The Netherlands. Its collection features the renowned works of Dutch masters like Rembrandt and Vermeer. Working together with the museum’s experts, a handful of these artworks were chosen to be featured during a pivotal moment in the story of Horizon Forbidden West.
The result is an intimate experience that not only speaks to the importance of preserving cultural artifacts, but also demonstrates how art helps us process emotion and connect with one another.
Spoiler alert: This section includes some top-level Horizon Forbidden West story spoilers
“Don’t be so quick to dismiss the comfort we can find in art. Or the insight we might gain.” These are the words of Tilda van der Meer, a major new character in Horizon Forbidden West. She was always set to be a space-faring immortal who returns to Earth after a thousand-year absence. However, after meeting with the Rijksmuseum back in 2019, Guerrilla’s narrative team reimagined the character as a Dutch technologist, authentication expert, and art collector who fights to preserve elements of the museum’s collection from the ravages of time.
When the Rijksmuseum saw Tilda’s new biography, Curatorial Assistant Denise Campbell and her team were inspired to select ten perfect pieces for the collection featured in the game, each of which resonates with Tilda’s personality.
Guerrilla then worked to create a space in the game to show off these works, preserved for a millennium: the vault inside of Tilda’s mansion. When Aloy first enters, she is captivated by the great works featured prominently on the tall concrete walls and pedestals. In this atmospheric area, Aloy—and the player—can linger for however long they wish and discuss the pieces with Tilda through Aloy’s Focus. Ultimately, this provides a connection between both characters, beautifully acted by Ashly Burch and Carrie-Anne Moss, manifested through their mutual admiration and interpretation of Tilda’s collection.
The Rijksmuseum has been a phenomenal collaborator over the past few years, from curating the selection to now. They are cordially inviting Horizon Forbidden West fans and art admirers alike to take the Aloy Tour at any time, and see the magnificent collection up close as displayed in the historic museum halls. The ten selected works are:
The Night Watch, Rembrandt van Rijn, 1642
Woman Reading a Letter, Johannes Vermeer, ca. 1663
Titus in a Monk’s Habit, Rembrandt van Rijn, 1660
Jeremiah Lamenting the Destruction of Jerusalem, Rembrandt van Rijn, 1630
Woman Reading Music, Han van Meegeren, 1935 – 1940
Selene and Endymion, Gerard de Lairesse, ca. 1680
A Ship on the High Seas Caught by a Squall, Known as ‘The Gust’, Willem van de Velde (II), ca. 1680
Lidded ewer for the Amsterdam Goldsmiths Guild, Adam van Vianen (I), 1614
Frenzy, Artus Quellinus (I) (attributed to), na 1648 – in of voor 1662
Bacchant, Adriaen de Vries, 1626
If you want to know more about how we created Tilda’s Vault and selected which significant artworks were featured in-game, please check out the video below:
While the rest of Kotaku are all in their nearest Walmart, fighting strangers to death over the last discounted toaster, I have restored proper British control to the site. With a stiff upper lip and neatly ironed pair of trousers, I’m using my unchallenged authority to write about as many un(der)known indie projects as is …
343 Industries has revealed in a new Inside Infinite blog post that it relied on character and enemy designs from the Halo 3/Halo: Reach era of the franchise for inspiration. Microsoft and 343 Industries have been pretty open about their desire for Infinite to harken back to the days of classic Halo. It’s set on …
Who doesn’t love Pokémon games? It’s one of the biggest video game franchises in the world, and with good reason. Each generation introduces new loveable ‘mon, and generation nine is no different. Not only that, but Pokémon Scarlet and Violet also take us to a new region, another exciting thing we all look forward to …
This week’s new ACA NeoGeo classic from SNK and Hamster is the action game Sengoku on both iOS and Android. Sengoku debuted back in 1991 and it has players fighting against past ghosts that have been revived in the present day across Washington City. Players in Sengoku will use special characters after releasing them as …
As people finally settle in with Ubisoft’s latest Far Cry game, now’s the perfect time to look at some of the designs and models that went into its development. This is the first time we’ve looked specifically at a Far Cry game here on Fine Art since 2014, which is nice, since whatever your thoughts …
Photo: Scott Olson (Getty Images) Social media is aflame with demands that video game industry exec Bobby Kotick resign from his position as CEO of Activision Blizzard in the wake of reporting from The Wall Street Journal about his own terrible treatment of women. Leading the charge are Activision Blizzard employees themselves, who are planning …
Preserving Art Through Tilda’s Vault In Horizon Forbidden West
While the stunning landscapes of the Forbidden West may depict a post-post-apocalyptic North America, the world of Horizon is crafted at a studio in the heart of Amsterdam. At Guerrilla, we’re always happy to showcase our Dutch roots to our international community. So when the opportunity presented itself to collaborate with the Rijksmuseum, we had to take it.
The Rijksmuseum is the national art and history museum of The Netherlands. Its collection features the renowned works of Dutch masters like Rembrandt and Vermeer. Working together with the museum’s experts, a handful of these artworks were chosen to be featured during a pivotal moment in the story of Horizon Forbidden West.
The result is an intimate experience that not only speaks to the importance of preserving cultural artifacts, but also demonstrates how art helps us process emotion and connect with one another.
Spoiler alert: This section includes some top-level Horizon Forbidden West story spoilers
“Don’t be so quick to dismiss the comfort we can find in art. Or the insight we might gain.” These are the words of Tilda van der Meer, a major new character in Horizon Forbidden West. She was always set to be a space-faring immortal who returns to Earth after a thousand-year absence. However, after meeting with the Rijksmuseum back in 2019, Guerrilla’s narrative team reimagined the character as a Dutch technologist, authentication expert, and art collector who fights to preserve elements of the museum’s collection from the ravages of time.
When the Rijksmuseum saw Tilda’s new biography, Curatorial Assistant Denise Campbell and her team were inspired to select ten perfect pieces for the collection featured in the game, each of which resonates with Tilda’s personality.
Guerrilla then worked to create a space in the game to show off these works, preserved for a millennium: the vault inside of Tilda’s mansion. When Aloy first enters, she is captivated by the great works featured prominently on the tall concrete walls and pedestals. In this atmospheric area, Aloy—and the player—can linger for however long they wish and discuss the pieces with Tilda through Aloy’s Focus. Ultimately, this provides a connection between both characters, beautifully acted by Ashly Burch and Carrie-Anne Moss, manifested through their mutual admiration and interpretation of Tilda’s collection.
The Rijksmuseum has been a phenomenal collaborator over the past few years, from curating the selection to now. They are cordially inviting Horizon Forbidden West fans and art admirers alike to take the Aloy Tour at any time, and see the magnificent collection up close as displayed in the historic museum halls. The ten selected works are:
If you want to know more about how we created Tilda’s Vault and selected which significant artworks were featured in-game, please check out the video below:
Related Posts
25 Exciting Indie Games To Wishlist Right Now
While the rest of Kotaku are all in their nearest Walmart, fighting strangers to death over the last discounted toaster, I have restored proper British control to the site. With a stiff upper lip and neatly ironed pair of trousers, I’m using my unchallenged authority to write about as many un(der)known indie projects as is …
Halo Infinite: 343 Industries Used Halo 3 Character And Enemy Designs For Inspiration
343 Industries has revealed in a new Inside Infinite blog post that it relied on character and enemy designs from the Halo 3/Halo: Reach era of the franchise for inspiration. Microsoft and 343 Industries have been pretty open about their desire for Infinite to harken back to the days of classic Halo. It’s set on …
Pokémon Scarlet And Violet Differences – Gotta Spot ‘em All
Who doesn’t love Pokémon games? It’s one of the biggest video game franchises in the world, and with good reason. Each generation introduces new loveable ‘mon, and generation nine is no different. Not only that, but Pokémon Scarlet and Violet also take us to a new region, another exciting thing we all look forward to …
Action Game ‘Sengoku’ Has Just Launched On IOS And Android As The Newest ACA NeoGeo Release
This week’s new ACA NeoGeo classic from SNK and Hamster is the action game Sengoku on both iOS and Android. Sengoku debuted back in 1991 and it has players fighting against past ghosts that have been revived in the present day across Washington City. Players in Sengoku will use special characters after releasing them as …
The Art Of Far Cry 6
As people finally settle in with Ubisoft’s latest Far Cry game, now’s the perfect time to look at some of the designs and models that went into its development. This is the first time we’ve looked specifically at a Far Cry game here on Fine Art since 2014, which is nice, since whatever your thoughts …
Calls For Bobby Kotick’s Resignation Intensify As Employees Stage Walkout
Photo: Scott Olson (Getty Images) Social media is aflame with demands that video game industry exec Bobby Kotick resign from his position as CEO of Activision Blizzard in the wake of reporting from The Wall Street Journal about his own terrible treatment of women. Leading the charge are Activision Blizzard employees themselves, who are planning …