Grand Theft Auto V and its online counterpart (which is very much the dominant part at this point) must count among the most-milked games of all time. It’s had multiple full-price iterations across three console generations, in a phenomenon that makes me glad to be a PC gamer, where we have just the one version that we can mod and muck around with to our desired standards.
But in light of Rockstar confirming that Grand Theft Auto 6 is now in development, perhaps the series is finally ready to move on. This has been echoed by Take-Two CEO Strauss Zelnick, who in an interview with Gamesindustry.biz said that the series can’t stay stuck in the past.
“You always have to be willing to be fresh,” Zelnick said. “You always have to be willing to bring consumers what they want. The minute you try to protect the past, you become irrelevant.”
(Image credit: Rockstar)
He added that he’s “thrilled” that Rockstar is working on a new GTA game, and also went on to say that, despite their endless setbacks, NFTs are a legitimate thing. “We believe that NFTs are real, and why wouldn’t they be? We believe in digital goods and we’ve been selling digital goods for a very long time,” he said. “We believe in rare goods, we believe in collectibles. The concern we have is that there’s a speculation going on.”
So we have a new GTA to look forward to, but will the online version be the NFT-driven dystopian metaverse, just like the big tech sages foretold?
There’s also a fair bit of irony to be drawn from Zelnick’s statement about not protecting the past. The GTA: Trilogy Definitive Edition “significantly exceeded our commercial expectations,” according to Zelnick, despite being a sloppy bundle of remastered PS2-era games, and in March Rockstar are launching yet another version of Grand Theft Auto V for current-gen consoles. Rehashing past games is very much part of Rockstar’s whole deal, so it’s difficult to say whether Zelnick’s words are just corporate bluster, or a sign of change.
Home Features From 2010 to 2014 Richard Cobbett wrote Crapshoot, a column about rolling the dice to bring random obscure games back into the light. This week, the dice bring up some history—a time when game companies told it like it was… at least, up to a point. During the ’80s and ’90s, Sierra Online …
Terraria bosses serve up the greatest challenge you’ll face in this colourful 2D sandbox adventure. They come in all shapes and sizes, ranging from giant slime blobs and eyeballs to murderous bees and creepy skeletons. One thing remains true of the lot, however: they’re all quite tricky to take down. In our Terraria Bosses list, we’ve …
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We’re back… again! Yes, after taking a month off of shows, and then doing a return show, we just weren’t able to find time to record during the last two weeks with all the holiday nonsense going on. So we’re back again, friends, with an XL episode discussing all of TouchArcade’s Best of 2021 coverage …
Take-Two CEO Doesn’t Want GTA 6 To Stay Stuck In The Past
Grand Theft Auto V and its online counterpart (which is very much the dominant part at this point) must count among the most-milked games of all time. It’s had multiple full-price iterations across three console generations, in a phenomenon that makes me glad to be a PC gamer, where we have just the one version that we can mod and muck around with to our desired standards.
But in light of Rockstar confirming that Grand Theft Auto 6 is now in development, perhaps the series is finally ready to move on. This has been echoed by Take-Two CEO Strauss Zelnick, who in an interview with Gamesindustry.biz said that the series can’t stay stuck in the past.
“You always have to be willing to be fresh,” Zelnick said. “You always have to be willing to bring consumers what they want. The minute you try to protect the past, you become irrelevant.”
He added that he’s “thrilled” that Rockstar is working on a new GTA game, and also went on to say that, despite their endless setbacks, NFTs are a legitimate thing. “We believe that NFTs are real, and why wouldn’t they be? We believe in digital goods and we’ve been selling digital goods for a very long time,” he said. “We believe in rare goods, we believe in collectibles. The concern we have is that there’s a speculation going on.”
So we have a new GTA to look forward to, but will the online version be the NFT-driven dystopian metaverse, just like the big tech sages foretold?
There’s also a fair bit of irony to be drawn from Zelnick’s statement about not protecting the past. The GTA: Trilogy Definitive Edition “significantly exceeded our commercial expectations,” according to Zelnick, despite being a sloppy bundle of remastered PS2-era games, and in March Rockstar are launching yet another version of Grand Theft Auto V for current-gen consoles. Rehashing past games is very much part of Rockstar’s whole deal, so it’s difficult to say whether Zelnick’s words are just corporate bluster, or a sign of change.
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